Grind planner
EXP calculator
Pick a mob, enter your kill rate, get EXP/hour and time to your next level (or to a target level).
Lv 1-30 uses canonical traditional MapleStory EXP values. Above that the curve is extrapolated pending in-game verification.
Open exp calculator
Loot planner
Drop rate estimator
Datamined drop tables across 80 mobs and 756 unique items, plus the probability math for how many kills it'll really take.
Rates are traditional MapleStory community estimates - Nexon doesn't publish Classic World drop rates. Treat them as a planning baseline.
Open drop rate estimator
Income planner
Meso income estimator
Meso-per-hour from your grind rate, minus potion drain, plus hours-to-goal for whatever you're saving up for.
You supply the meso-per-kill from your own sampling; the tool does the projection, not the observation.
Open meso income estimator
Theorycrafting
Damage estimator
Min/max/average damage for a weapon and stat spread, with mastery scaling and target defense reduction.
Built on the traditional MapleStory damage formula. If Classic World retuned any multiplier, this follows the old math until we can verify.
Open damage estimator