Unofficial Classic World Guide Classic World is live - see what changed in the latest patch notes
Classic World field manual

Every quest. Every map. Every drop.

A community-built guide to Global MapleStory Classic World - every quest line, every corner of every map, every item and where it comes from. Built for players returning after twenty years and players stepping in for the first time, with sources you can check and honest blank spots where the answers aren't in yet.

7,361
items
336
maps
343
quests
301
NPCs
118
mobs
Latest patch · Oct 30, 2026

Unscheduled Emergency Maintenance - October 30, 2026

All patch notes

1 adjustment - mostly monsters, maps

Live Free Market

Hot items worth watching

Hand-picked items trading at interesting prices on the Free Market right now. Click any to search for the item on meso.watch, which tracks typical sale price, last-3-sales average, and shop sightings via public Twitch VOD footage.

Data: meso.watch (Twitch-VOD-OCR'd player shops). Picks: hand-curated by Liven, last reviewed . Not an exhaustive list; see meso.watch for the full catalog and all live prices.

New in Classic World

Forgotten Hollow

A hidden cave system nestled under Ellinia - Nexon says it opens in November (no exact date yet). The client data already has the map and quests: access starts at Lv 45 via the Welcome to the Hollow quest chain from the cave fairy. Runs through 7 quests culminating in the Precipice of Darkness at Lv 50 (Stasis Seal finale). If you're planning your first character's arc past 2nd job, this is where the endgame teaser lives.

Class guides

Choose your path

Closed-Test Information

Warrior

Durable melee combat, weapon planning, and steady progression.

Read the guide

Magician

Early advancement, MP management, and elemental skill paths.

Read the guide

Bowman

Ranged positioning, equipment choices, and precise attacks.

Read the guide

Thief

Fast movement, LUK planning, claws, daggers, and throwing stars.

Read the guide
Systems guides

Classic World systems

21 guides - more shipping soon
Class Build Deep Dive Launch Verified

Archer Build

Comprehensive Archer deep-dive guide for MapleStory Classic World. Hunter vs Crossbowman decision math with real datamine ATK numbers, bow vs crossbow progression L10-70, SP priority (Weapon Mastery/Booster/Final Attack/Arrow Bomb or Iron Arrow/Soul Arrow), pure DEX allocation under CW's no-HP-wash rules, arrows + scrolling philosophy, armor progression, and the bossing + KS verdict.

Read the guide
Class Deep-Dive Closed-Test Information

Assassin build & gearing

A data-driven guide to building a Classic World Assassin. Covers AP allocation (pure LUK vs DEX-per-level), the full claw progression L10-70, Sauna Robe scroll math, and why Classic World's scroll-system rebalance kills the old dexless meta and replaces it with something even more LUK-focused.

Read the guide
Class Build Deep Dive Launch Verified

Bandit Build

Comprehensive Bandit deep-dive for MapleStory Classic World. Savage Blow burst skill, Steal mechanics (free drops from any mob), SP priority (Weapon Mastery/Booster/Savage Blow/Steal/Final Attack), LUK-primary stat allocation, dagger weapon progression with the Fast vs Faster speed-class decision, armor progression, and the honest Chief Bandit meso-farming preview.

Read the guide
Post-30 Progression Official Announcement

Bosses at 30+

Every live MapleStory Classic World boss in level order with Classic World client stats: Mano, King Slime, Stumpy, Mushmom, Shade, Zombie Mushmom, and Jr. Balrog. Where they spawn, elemental weaknesses, who should fight them, and a correction of this guide's earlier numbers.

Read the guide
Systems Guide Closed-Test Information

Citizenship

A complete guide to the new Classic World Citizenship system introduced in Closed Online Test 2. Covers Henesys and Kerning City progression, contribution, rewards, and progression traps.

Read the guide
Post-30 Progression Community Reported

Class Builds

Skill priorities, stat allocation, and playstyle notes for every 2nd job branch in MapleStory Classic World. Fighter, Page, Spearman, Fire/Poison, Ice/Lightning, Cleric, Hunter, Crossbowman, Bandit, and Assassin. Classic World-specific caveats on HP washing, earring crit damage, and the 1.25x elemental multiplier woven in.

Read the guide
Class Build Deep Dive Launch Verified

Cleric Build

Comprehensive Cleric deep-dive for MapleStory Classic World. Pure INT allocation, SP priority (Heal/Invincible/Bless/Teleport/Holy Arrow), wand vs staff decision, Heal damage math vs undead, armor progression, scrolling philosophy, and the honest post-launch Priest realization about CW's HP wash removal.

Read the guide
External Resources Community Reported

Community resources

A curated signpost to community-made Classic World guides, build infographics, and spreadsheets - with honest framing of what each resource is, who made it, and where the community has pushed back. Our editorial pages stay accuracy-focused; this page is where we point you at opinions and starting points you can compare against.

Read the guide
Systems Guide Closed-Test Information

Crafting

A complete guide to professions, mastery, materials, recipes, catalysts, weekly crafting kits, and efficient progression in MapleStory Classic World.

Read the guide
Class Build Deep Dive Launch Verified

Fighter Build

Comprehensive Fighter deep-dive guide for MapleStory Classic World. Sword vs axe weapon ladder L10-70, 1H+shield vs 2H decision math, SP priority (Weapon Mastery/Booster/Final Attack/Power Guard/Rage), AP allocation under CW's no-HP-wash rules, scrolling philosophy for Fighter's unique dual-slot setup, armor progression, and the honest bossing verdict.

Read the guide
Cash Shop Guide Official Announcement

Founder's Mystery Fashion Crate

The full 50-item Founder's Mystery Fashion Crate reward pool with Nexon's published drop rates, the Aurora Stamp dupe-to-pity economy, region restrictions, and honest expected-value math. Primary-sourced from Nexon's rate posts.

Read the guide
Post-30 Progression Launch Verified

Gearing at 30+

Post-2nd-job gear progression for MapleStory Classic World. Per-class weapon ladders from L30 to the Lv 100 cap, universal armor progression, scrolling philosophy, and the honest answer about which traditional late-game BiS gear is NOT yet accessible. Every item cross-linked to its /items dossier.

Read the guide
Launch Event Schedule Official Announcement

Grand Launch Event Calendar

Every MapleStory Classic World Grand Launch event from Nexon's release notes: The Journey Begins check-in rewards, The Marks We Leave Behind (Mark of the Beta), To Classic Beginners, Halloween Candies and the Pumpkin Basket, Slime Attack, the three GM events, and the Scroll of Secrets / Magic Box exchange. UTC and Pacific times.

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Post-30 Progression Launch Verified

Meso Farming at 30+

Where to grind mesos post-2nd-job in MapleStory Classic World. Datamine-verified mob/map rotations per level bracket, the NPC-sellable Etc drops worth keeping, boss-drop income routes, and a note on the post-HP-wash economy.

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Class Build Deep Dive Launch Verified

Page Build

Comprehensive Page deep-dive for MapleStory Classic World. Threaten mob-debuff mechanics, Power Guard reflect math, SP priority (Weapon Mastery/Booster/Threaten/Power Guard/Final Attack), 1H sword or BW with shield, pure STR allocation, armor progression, scrolling, and the tank-focused party value verdict.

Read the guide
Class Build Deep Dive Launch Verified

Spearman Build

Comprehensive Spearman deep-dive for MapleStory Classic World. Hyper Body as the identity party-buff, spear vs polearm decision math, SP priority (Weapon Mastery/Booster/Hyper Body/Iron Will/Final Attack), pure STR allocation, armor progression, scrolling, and the honest 'you will be invited to everything' verdict.

Read the guide
Training Area Official Announcement

The Excavation Site

The Excavation Site, new at MapleStory Classic World's Grand Launch, is a 12-map training complex west of Perion from Lv 19 (Ghost Stumps, masks) to Lv 73 (Commander Skeletons). Every map, every monster with Classic World client stats, the physical-vs-magic mask trick, and why Clerics own the undead half.

Read the guide
Post-70 Progression Official Announcement

The Lv. 70-100 Capstone

Grand Launch keeps the Lv. 100 cap and has no 3rd Job. What to do with Lv. 70-100 in MapleStory Classic World: finish 2nd-job skills, the bosses and new Excavation Site, gear and quest catch-up, and the honest trade-off on saving SP for a 3rd Job with no release date. Includes a correction of this page's earlier version.

Read the guide
Training Guide Community Reported

Training routes L10-70

A map-by-map training guide covering the strongest grinding spots from level 10 to 70 across Victoria Island, Sleepywood, and Forgotten Hollow. Based on closed-online-tester Eleveny's in-depth Classic World map tour, cross-referenced with the CoT 2 datamine for exact mob rosters, drop tables, and item pages.

Read the guide
Grand Launch Official Announcement

What's actually in Grand Launch

MapleStory Classic World Grand Launch (Oct 21, 2026, 6:00 PM UTC) per Nexon's release notes: how to get in, the Lv. 100 cap and job advancements, six bosses including Stumpy, Perion's new Excavation Site, Housing, the Lie Detector Test, the Lv. 15 trade unlock, and what is NOT in launch (3rd Job, Ossyria, Zakum). Includes a correction of this page's earlier version.

Read the guide
Class Build Deep Dive Launch Verified

Wizard Build

Comprehensive F/P and I/L Wizard deep-dive for MapleStory Classic World. F/P vs I/L decision math with CW's 1.25x elemental multiplier, SP priority for both branches (Magic Claw/Fire Arrow/Poison Mist vs Cold Beam/Thunder Bolt/Ice Strike), Magic Guard MP-shield mechanics, pure INT allocation, wand vs staff, armor progression, and the freeze-lock vs poison-DOT identity question.

Read the guide
Reference database

Look up anything

From the Grand Launch client datamine
Start here

Prepare for launch

  • Choosing your first character
  • Mark of Beta Quest (Lv. 25+, ends November 18)
  • Items worth keeping
  • Beginner Island walkthrough
  • Early mesos and equipment
  • Party and quest preparation
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