Correction
The Lv. 70+ reality
From the Grand Launch release notes:
- Maximum level is Lv. 100. The only job advancements are at Lv. 10 and Lv. 30. There is no 3rd Job at Grand Launch, and Nexon hasn’t given it a date - Inkwell’s Oct 2 interview said 3rd Job and some regions arrive sequentially after launch.
- The world is Maple Island and Victoria Island, plus the new Excavation Site in Perion. Ossyria, Zakum, and Papulatus are not part of Grand Launch.
- Bosses: the six launch bosses are Mano, Stumpy, Mushmom, Shade, Zombie Mushmom, and Jr. Balrog. Past Lv. 70 they are mostly drop runs - except Jr. Balrog, who is Lv 80 with 325,400 HP in the Classic World client: the real endgame boss of Grand Launch.
- Forgotten Hollow opens November 18 (listed as Level 39+ on the roadmap). Its known quests run Lv. 45-55, so don’t count on it for this level range.
So Lv. 70-100 is a long grind on the maps you already know. That isn’t wasted time: every level is still HP, MP, AP, and SP for your 2nd job.
What to do with 30 levels
1. Finish your 2nd-job skills
Max your core 2nd-job skills first - they are your whole kit until 3rd Job exists. See your branch in the Class Builds hub.
2. Scroll your weapon and gloves
The biggest damage-per-meso lever. See the gearing guide for the scroll math. With no new gear tiers on the horizon, a well-scrolled weapon stays your weapon for a long time.
3. Scroll your earrings
Classic World gives earrings a crit-damage line, which makes them a real damage slot - see Classic World ground rules.
4. Try the Excavation Site
Perion’s new area is the one piece of genuinely new map content at launch, and its far end is built for this level range: Officer Skeletons (Lv 63) in the camps and Commander Skeletons (Lv 73) in Remains <Tomb> IV and Remains <Cliff>. All undead and weak to Holy. See the Excavation Site guide.
5. Catch up on quests
If you skipped them on the way up, Lv. 70+ is the time:
- Henesys Community Board - also feeds Citizenship grade, which now gates Housing.
- Alex’s Request
- Cursed Doll chain
- Sauna Robe
6. Play the launch events
The Grand Launch Event Calendar runs through November 18 (Mark of the Beta needs only Lv. 25), with GM events on Oct 22, Nov 6, and Dec 19.
Should you save SP for 3rd Job?
In traditional MapleStory you could hold unspent SP and spend it after a later advancement. Whether Classic World works the same way hasn’t been confirmed. Even if it does, the trade-off has changed:
- 3rd Job has no date. Holding SP means playing weaker for weeks or months on the chance of a head start later.
- Your 2nd-job skills are your entire kit until then. Unmaxed 2nd-job skills cost you EXP and mesos every hour you play.
Our recommendation: max the 2nd-job skills you actually use. Only hold SP you genuinely have no use for, and revisit when Nexon announces 3rd Job.
Gear
| Slot | Target | Why |
|---|---|---|
| Weapon | Your best Lv. 50-70 weapon, scrolled for attack | Biggest damage lever |
| Gloves | Lv. 40+ scrolled for attack | Second-biggest lever |
| Earrings | Lv. 50+ scrolled for your main stat | Classic World crit-damage line |
| Overall | Lv. 50-60, stat scrolls | Cheap scrolls, big stat change |
| Hat | Lv. 45+, stat scrolls | Lower priority |
| Shoes | Lv. 40+, speed scrolls | Comfort, not damage |
| Cape | Icarus Cape (Lv. 46) or a Lv. 65 cape | Best Victoria Island options |
Look for useful scrolls in the Magic Box pool (earring, glove, cape, and shoe scrolls) if you win a Scroll of Secrets at a GM event.
When 3rd Job arrives
Nothing about Classic World’s 3rd Job is confirmed - not the level, the quest, the NPCs, or the skills. For orientation only, this is how the 2nd-job branches advanced in traditional MapleStory:
| 2nd Job | Traditional 3rd Job | Traditional 4th Job |
|---|---|---|
| Fighter | Crusader | Hero |
| Page | White Knight | Paladin |
| Spearman | Dragon Knight | Dark Knight |
| Wizard (Fire/Poison) | Mage (Fire/Poison) | Arch Mage (Fire/Poison) |
| Wizard (Ice/Lightning) | Mage (Ice/Lightning) | Arch Mage (Ice/Lightning) |
| Cleric | Priest | Bishop |
| Hunter | Ranger | Bowmaster |
| Crossbowman | Sniper | Marksman |
| Assassin | Hermit | Night Lord |
| Bandit | Chief Bandit | Shadower |
Inkwell has said Classic World is not a 1:1 recreation and that content won’t follow the original release order, so treat this as history, not a forecast. We’ll replace this table with real details when Nexon publishes them.
FAQ
Is there a level cap?
Yes - Lv. 100.
Does 3rd Job open at Grand Launch?
No. Only the Lv. 10 and Lv. 30 advancements exist at launch, and 3rd Job has no announced date.
Can I fight Zakum?
Not at Grand Launch. The six launch bosses are all on Victoria Island.
What about Pirates, Cygnus Knights, or other later classes?
The Grand Launch release notes list four jobs: Warrior, Magician, Bowman, and Thief. Nothing else has been announced.
Related guides:
- What’s actually in Grand Launch
- Grand Launch Event Calendar
- Class Builds hub - SP priority for all 10 2nd-job branches
- Gearing at 30+ - weapon and armor progression
- Bosses at 30+ - the boss ladder