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Ellinia

Magician class town Lv 15-30

Magician Town. A city grown out of the treetops.

The Magician town, built into the canopy of an ancient tree. Grendel the Really Old teaches every Magician's 2nd job. The Fairy trio - Arwen, Rowen, and Wing - drive the town's questlines from tutorial to Lv46. Betty and Francois run the workshops; Shane keeps the woodworking station humming.

12NPCs
25quests
28hunting maps
12interiors
6direct exits

Landmarks in town

Lore & history of Ellinia

Ellinia is a town built INSIDE a forest. Every shop, every house, every training station is carved into or grown around the massive trees that dominate the region. The elves who live here don't build DOWN - they build UP, floor by floor, with wooden branch elevators connecting the levels. It's the most vertical town on Victoria Island by a wide margin.

Grendel the Really Old is the Magician instructor. His actual age is unspecified in canon, but he's older than every other class instructor and looks like he predates the concept of tenure. He runs the Magic Library at the top of the tallest tree and grants Magician first-job advancement to anyone willing to climb the stairs. Half the training is the climb itself.

Ellinia is also the launching point for the Orbis ferry - the ship that takes players from Victoria Island to Ossyria (Orbis, El Nath, Ludibrium, and beyond). Standing on Ellinia's western dock and watching the ferry depart is the closest thing MapleStory has to a coming-of-age moment. You're leaving the starter continent behind.

Things to do in Ellinia

Curated by category. These sit alongside the auto-generated quest and hunting lists below - think of them as the “insider tips” version.

quest

Talk to Grendel the Really Old for Magician advancement

Climb to the top of Ellinia's tallest tree. Grendel's tower is at the peak. The advancement quest is short but the climb takes minutes - respect the journey.

combat

Grind the Ellinia swamp maps

Wet Booger + Slime + Green Mushroom mixed spawns south and west of town. The swamp maps are a Magician staple from Lv 15 through 2nd job.

exploration

Ride the branch elevators

Ellinia's vertical layout is navigated via wooden platforms that scroll up and down. Some players never use them - always use the stairs. Try one; the animation is worth the click.

exploration

Board the Orbis ferry

The western dock's ship sails to Orbis on a 15-minute cycle. If you're strong enough (Lv 30+ recommended), booking passage is the classic 'graduation from Victoria Island' moment.

trade

Buy your first wand or staff

The Magic Library's shop has Lv 15-25 wands that carry Magicians through the early game. Fresh Magicians should budget for a wand upgrade the moment they hit Lv 15.

lore

Watch the tree canopy at dawn

Ellinia's day/night cycle bathes the whole town in a green-gold glow at dawn. The parallax layers make it look like the trees are breathing. Best screenshot on Victoria Island.

Full NPC roster (12)

Everyone stationed on the main town map. Click any name for the full NPC dossier - questlines, other maps they appear on, source data.

Every quest that starts here (25)

Grouped by level requirement. These are quests given by NPCs stationed in Ellinia - the "what should I do while I'm here?" list. Some point at mobs far outside town; that's normal.

Level 10-20

Level 20-30

Level 30-45

Level 45+

Hunting grounds nearby (28)

Every field, dungeon, and connected hunting map with mob spawns in the Ellinia region. Sorted alphabetically; click any card for the full map dossier including exact spawn positions.

Town interiors (12)

Shops, hair salons, party stations, and other indoor sub-maps filed under Ellinia. Each has its own dossier with stationed NPCs and connections.

Direct exits (6)

Portals you can take from Ellinia's main map to another location. Doesn't include exits from sub-maps - see each interior for those.

Continue exploring

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